The new level is a WIP, the background effects and dialogue are unfinished.
Additions
-Added 9 new attachments
-Added new level, Ascent
-Final bosses got updated
-Final boss on hard mode now harders
-‘Restart Level’ option added to pause menu
-Added unlocked attachment indicators to levels on map
-New visuals on level selection map
-Added some very basic cheat protection
-Added progress bar to solar
-New boss for Cloud 666
-Added shield effect to some bosses
-The Sub now has an ultimate that doesn’t use powerups
Fixes
-Fixed bonus drone incorrectly being applied
-Fixed heat ray lifetime not always correctly being applied
-Fixed some pause menu bug on tank level
-Fixed jump too high bug on tank level
-Fixed some network spawns on Solar
-Fixed bonus spread gauss cannon interaction
Changes
-Piercing weapons now lose damage 25% for each enemy they pass through
-Homing meson now decreases projectile damage by 15%
-Singularity cannon damage increased by 75%
-Tweaked the sub level
-Evasion now gives 0.2 seconds of invulnerability when triggered
-Losing a drone now gives 0.4 seconds of invulnerability
-Losing shield or ablative armor gives 0.2 seconds invulnerability
-powerup pips now show up to 28 powerups (previously 14)
-various minor level tweaks
Marcus
-Ultimate now also stuns enemies
-Enhanced Ultimate also adds Damage over Time
Sarah
-Increased base max speed 2->3
-Shield activation time lowered 5->4.5
-You can no longer stack shield activation time
-Shield activation time now shown as circular progress bar