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New Build -- 0.18.16

Additions
5 new attachments
New explosion effect for enemy projectiles

Fixes
Fixed several sync/position issues on Preemprive Strike and Homefront
Fixed StarSide + Broadside interaction visual glitch
Fixed some enemies on Lone Ship spawning at incorrect positions
Fixed minor exploit on the mine level
Fixed nanofighter’s sometimes getting missiles when they shouldn’t
Corrected a few dialog typos
Players no longer get stuck when using Ares Module on First Encounter
Autobeam should now scale correctly

Changes
Red MiniNuke powerups now firing a MiniNuke instead of detonating one
Renamed graphics quality levels from Fastest/Fast/Simple/Good/Beautiful/Fantastic to Very Low/Low/Medium/High/Very High/Ultra
Increased buildup plasma damage for some weapon combinations
More bonus points on the BonusLevel
Increased drop rate of Epic attachments on the bonus level
Increased spin bonus from 1000 -> 2000
Capital Ship autoguns will continue to fire even if there is no ship present
Increased tank jet active time by 15%
Increased point defence laser range by 20%
Broadside projectiles are smaller