New stuff:
- Scenario menu now has a game region map. The map will be updated when new levels are added.
- Added scenario command RemoveScriptObject which allows script-object deletion.
- Temporarily added cinematic mode for F5 button. Later this function will be used in scenarios.
- Added hint images in gamepad settings menu.
- New weapon parameters: SpinUpTime; SpinUpSound. They allow weapon to start shooting with a set delay instead of shooting instantly.
- New weapon parameter: HeatDamageMultiplier - adds damage scaling with overheating.
Changes:
- Updated first scenario levels.
- Reduced bullet time slow effect.
- Camera doesn’t focus on bleeding out players anymore, you can just ignore them now.
- Updated Incendiary Grenade picture.
- Updated sounds for some weapons.
- Save record button is temporarily disabled till we make them work again.
- Gatling:
- Now spins up before shooting.
- Reduced weight.
- Vehicles:
- Now vehicles use absolute movement controls. Move in the same way like your character does - pressing W moves vehicle up and D to the right side of the screen instead of moving forward and turning.
- Improved collision system. Now motorbike turns away slightly after ramming. The turn speed and degree is affected by motorbike and object mass you are ramming.
- Added ramming damage multiplier.
- Motorbike doesn’t knock objects away when standing still anymore.
- Vehicles can now move and turn even without running engine. Added speed parameter with engine stopped.
- Med packs now repair vehicles when you run them over.
Fixes:
- Fixed an error that closes the game when opening custom levels menu
- Fixed “Village Defense” level. Now you have to kill all bosses when playing hotseat.
- Fixed ‘Zombie PacMan” level freezing. Scenario was waiting for boxes disappear but they were able to only when visible on the screen.
- Fixed the “Press P to upgrade” screen message. Now shows custom binding.
- Made some corrections in Russian and English texts.
- Fixed mob and NPC spawn in impassable places when spawned by spawner script-object.
- Fixed bullet and grenade bounce in bullet time mode.
- Fixed extreme slow and screen darkening when taking heavy damage.
- Fixed ability to use weapons in bleeding out state.
- Fixed level and mod description texts going outside textbox borders.
- Fixed names of binds in gamepad settings menu.
- Now you can bind “Dismount” key for your gamepad.
- If the name or a description of a perk is not translated in your language, then said name or description will use different language.
- Now your secondary weapon sprite won’t disappear in 1 second after shooting.
- Fixed cursor jumping over one button in the menu when using WSAD controls.
- Removed white dots on the first scenario level image.
- Removed unused weapon files.
- Removed CAPS from some hotkey names.
- Fixed secondary weapon wasn’t visible when used in a vehicle.
- Fixed a game closing error when catapult-mob tried to throw something but there was no player alive to target them.
- Fixed “Dacron” bowstring perk duplicate.