Transport variety will be increased in future. Motorcycle was added first because it's the first transport met in campaign.
You can ride it with a friend, shoot, crush zombies, and boost.
It has limited health and hitting zombies will reduce it. Using boost makes motorcycle invulnerable (and you better use it before ramming things).
I know, collision with unwalkable map zones is not good but I'll work on it! π
What's new:
- Motorcycle! Without sound for now.
- New map - "Moto-survival". It's made mostly to test transport. In future new maps will be added where you will be able to test vehicles as it intended - ride long distances.
- When player is invulnerable, their health bar becomes gray (example: player becomes invulnerable for a short time after taking damage).
Changes:
- Website graverun.ru is now simplified and its services (like mods, records, manuals) will work through Steam.
- Improved some enemy animations. Sprites become smoother, added more frames per animation. Added "Sprite Run Delay" and "Sprite Dying Delay" commands to set animation speed.
- Send Record feature is temporary disabled.
- If no players are connected after choosing a level, a red player with first keyboard settings is chosen.
Fixes:
- Fixed box pick up radius.
- Fixed "Win/Lose" screen size.