Devlog Video here: Link
https://www.youtube.com/watch?v=b2LHN445FLE
Additions:
- New Main Menu Scene! Twas about time it got a facelift, so I took two days to pretty it up :-)
- Added New Toy to Warehouse Scene: Graviton Beamer!
- Warehouse scene rebuilt (better ground, MUCH better performance, altered lighting, added targets, added control panel)
- New Underlying System: Pointables (which now drive wrist menu, main menu, and some assorted UIs). This should allow for more consistent behavior going forward. I am still converting panels over to it.
- Added Control Infographics to Item Spawner! Simply select a weapon to get the controls for its type.
- Quickstart tips added to Main Menu Scene
- Added Advanced Menus for Teleport, Slide, Dash, Touchpad Movement
- Added Teleport Movement Axial Options (Hand vs. Head)
- Added Dash Movement Axial Options (Hand vs. Head)
- Added Sliding Movement Axial Options (Hand vs. Head)
- Added Sliding Movement Speed Options
- Added Touchpad Movement Axial Options (Standard, Onward, Leveled Hand, Leveled Head)
- Added Touchpad Movement Movement Confirm Modes (OnTouch, OnClick)
- Added Touchpad Movement Lateral Axis Behavior (Strafe, Snapturn)
Changes:
- Gold Magazines Removed From Arcade Prototype. Infinite Ammo button (for all guns in that scene only) added.
- Item Spawner Added to Arcade Prototype scene.
- Altered firearm gas-out when breach is closed so that gas-out still occurs now, but at a reduced rate (Thanks Tony S.)
- Bullseye target in Warehouse range explodes properly and shows points scored
- Altered Grenade Shrapnel Damage
- Laser Sword can now ignite fuses, matches, bang snaps, roman candles
- Updated Slicer’s Navigation Computer. It should handle elevation properly now.
Fixes:
- Fixed assorted bugs in Wrist Menu
- Spooky 45 Range should now load without crashing
- Fixed broken grab-point fling inertia while in Armswinger locomotion mode
- Fixed computation of Armswinger movement. Should be _much_ smoother now.
- Gamepoint RDS zeroing text placement fixed
- Bounds collision fixed on Breaching Scene
- Crash involving SW686 Revolver fixed
- RPK Drum in item spawner now has correct image
- Fixed Handgun Magazine Drop firing erroneously.
- Fixed ammo palming bug with .357 and 40mm grenade (the latter can no longer be palmed)
- Fixed Laser Sword errant activation after pickup with Vive control scheme
- 8 Gauge Shotgun now fires ‘proper’ bullets
