Devlog Video here: Link
Update Notes:
Additions:
- Added New Firearm: Break Action Sawed-off Shotgun (12 gauge)
- Added New Firearm: 590A1 Pump Shotgun (12 gauge, 8+1 rnds)
- Added New Firearm: DT11 Over-Under Competition Shotgun
- Added New Firearm: KWG1 Magazine-fed AutoShotgun
- Added New Firearm: Flare gun
- Added New Firearm Round Set: 12 gauge in 00 Buckshot, No2 Buckshot, No4 Buckshot, Flechette
- Added New Firearm Round Set: 12 gauge in Slug, Triple Hit, Swag-12 FA, Swag-12 HE
- Added New Firearm Round Set: 12 gauge in Dragon’s Breath, Flare, Freedomfetti, Cannonball
- Added New Item: Ammunition Spawning Panel (found in all scenes where ammo spawning is allowed)
Changes:
- Firearm barrel parameters can now influence round spreads.
- Firearm firing events and other meta-data standardized for future features
Fixes:
- Tracers are now scaled correctly, no longer show through the rear of gun while firing
- Tippy-toys make sound now again!
- Fixed shotgun chamber being loadable while a shell was already in process of being loaded
