Developer postOriginal post (opens in a new tab)

v1.9.8

1. Added 16 new Divine-grade equipment attributes (including 2 for each part—blade and hilt—with unique Divine-grade attributes; these are usable in both the main story and side stories).
2. Added 16 new Immortal-grade equipment bases (unlike the items above, these are equipment with built-in mechanics; they may also generate Divine-grade attributes; intended for side story mode and obtainable only through drops).
3. Added direct access to alchemy and equipment refinement functions in the Alchemy Room and Equipment Refinery within the Sect’s Sword Pavilion (features accessible via world map waypoints).
4. Updated the auto-idle settings to an advanced mode, allowing players to freely configure skill activation order and conditions.
5. Adjusted the active skill for Thunder-elemental Spirit Beasts to resolve a duplicate effect: “Thunder Decree” deals 135% damage to the target and has a 70% chance to apply the “Thunder Bind” debuff for 1 turn.
6. Modified the trigger condition for “Ten Thousand Swords Return to the Source” to match that of “Ten Thousand Poisons Return to the Source”: it now activates when the Sword Heart reaches 5 stacks, without requiring the use of “Sword Control” to trigger it.
7. Modified the curse effect of “Bloodthirsty Demon Blade” to drain 10% HP per turn (synchronized with the low-HP burst playstyle; no longer consumes lifespan).
8. Optimized game performance to reduce the likelihood of stuttering.
9. Fixed other known bugs.