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Update: Release "6.5" (Build 77)

This isn't a regular full update, but we've made a bunch of additions and improvements that we wanted you to be able to check out.

Changes in Build 77

  • Added real level names for single-player levels.
  • Made several significant optimizations, including changing how objects are destroyed and a fix for "Reactor Rumble Slowdown."
  • Changed Super Harpy behavior and weapon.
  • Fixed Centrifuge error - only five robot types spawned in.
  • Fixed an issue where only two Super Robot types were spawning in at a time in CM.
  • Fixed super-close CM spawning bug.
  • Fixed an issue with Mission Upgrades not working in some conditions.
  • Cleaned up some menu navigation code.
  • Fixed an issue with X & Y deadzones being linked on a joystick.
  • Renamed "Joystick" Sensitivity/Deadzone Renamed to 'Axis' for clarity.
  • Checkpoint saves now correctly show preview image.
  • Fixed issue with some Robots not being able to drop power-ups in missions.
  • Improved melee/Reaver robot behavior when player cloaked. More work to do here.
  • Adjusted robot sounds (notably Golem) so they would be more prominent.
  • Reduced robot leading, which was made too powerful when a bug was fixed in build 72.
  • Made arrow clickable on CM pages.
  • Fixed issue with wrong default weapon selected in CM when using only ammo weapons.