This isn't a regular full update, but we've made a bunch of additions and improvements that we wanted you to be able to check out.
Changes in Build 77
- Added real level names for single-player levels.
- Made several significant optimizations, including changing how objects are destroyed and a fix for "Reactor Rumble Slowdown."
- Changed Super Harpy behavior and weapon.
- Fixed Centrifuge error - only five robot types spawned in.
- Fixed an issue where only two Super Robot types were spawning in at a time in CM.
- Fixed super-close CM spawning bug.
- Fixed an issue with Mission Upgrades not working in some conditions.
- Cleaned up some menu navigation code.
- Fixed an issue with X & Y deadzones being linked on a joystick.
- Renamed "Joystick" Sensitivity/Deadzone Renamed to 'Axis' for clarity.
- Checkpoint saves now correctly show preview image.
- Fixed issue with some Robots not being able to drop power-ups in missions.
- Improved melee/Reaver robot behavior when player cloaked. More work to do here.
- Adjusted robot sounds (notably Golem) so they would be more prominent.
- Reduced robot leading, which was made too powerful when a bug was fixed in build 72.
- Made arrow clickable on CM pages.
- Fixed issue with wrong default weapon selected in CM when using only ammo weapons.