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Job Simulator Update 5/3 - Shorter Human Mode and more fixes!

A quick Job Simulator update!

Shorter Human Mode!!
We've received a ton of requests from some of the less vertically-gifted players to build in a way to reach all of the areas of Job Simulator that may have been previously out of reach. We've delivered!

In the museum, we've added a secret little door under the job kiosk that allows for enabling and disabling Shorter Human Mode.

Full Update List - May 3rd Update
-Options panel with highly requested ‘Shorter Human Mode’ -- enabled near the floor in the Museum!
-Spectator mode able to be enabled from inside the Museum scene
-Fixed mixed reality rendering issue
-Fixed a few cases where the Spectator Mode hand-held camera could be permanently destroyed (will it blend?)
-Fixed rare issue where bite sounds sometimes would not play when an object that could be blown on was near your mouth. Yep.
-Fixed a strange missing reference in automotive
-Fixed items in car trunks exploding wildly

Note: We're still working on fixes to performance issues that some are seeing. We're in the process of updating to the latest Unity to gain some performance with regard to CPU, which we hope will resolve some of the issues on lower end i5 machines.

<3
Owlchemy Labs