We are releasing a hotfix today to address some issues following our full release yesterday. The Steam inventory will now refresh properly after a unit has been unlocked, and should no longer require a restart to be usable.
Fixes
- Fixed issue with players not being able to immediately use a Unit they’ve unlocked.
- Fixed player icons on the overhead map when in spectator.
- Fixed an issue where players in prone were not being pushed away from walls if they had a bipod deployed.
- Only show rifle grenade on the rifle when it is selected.
- Fixed Springfield rifle grenade missing a world model.
- Fixed a missing UI icon for the german general in the end round screen.
- Fixed pre-round movement in Entrenchment in solo mode.
Updated Content
- Updated uniforms for the 352. Infanterie-Division & 29th Panzergrenadier Division.
- Removed “But My K:D” tagline as it was being rewarded too often.
- Updated a number of VO lines for the African American voice.
- Removed Intel mode from practice mode temporarily until AI behavior is introduced.
- Various fixes & styling improvements for the Mods section
- Mod list no longer overflows when you are subscribed to a large number of mods.
- Fixed workshop publishing layouts.
Modding
- Updated & corrected SDK coop example scripts.
Map Balance & Fixes
- Bastogne
- Removed first entrenchment point as it was too close to the enemy spawn.
- Added blockzones for entrenchment.
- Comacchio
- Added blockzones for entrenchment.
- Salerno
- Fix Salerno Stronghold where the assassination target was unlocking at the same time as another objective.
- Added blockzones for entrenchment.
- Foy
- Moved initial stronghold spawn further back from combat.
- Updated navmesh.
- Fixed a floating sandbag model.
- Fixed bad lighting on one of the building’s roof.
- Fixed a small displacement error.
- Fixed a nodraw on a displacement.
Thanks and enjoy!