While Adam is busy hacking the planet for his final review, I ve dropped into the multiplayer of Watch Dogs 2 [official site] to harass some of the world s script kiddies. This is built into the singleplayer world seamlessly , you just select an option on your super-phone and a foe will become known to you a few hundred metres away (sometimes you ll be warped closer to them). Now you ve invaded their world, Dark Souls style, and have to hack them without being caught. It s the same great game of hide and seek from the first Watch Dogs and I’m enjoying it a lot. But there s also problems. Most significantly, why does this mode need guns?
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