Developer postOriginal post (opens in a new tab)

Major Update Live!

Skeet: VR Target Shooting 1.0 Uploaded

  • Achievements are live! There are 11 achievements to be found.
  • Rotated gun down for a more relaxed aiming. Please let us know how this feels! This is more comfortable, but less realistic hand positioning. We think this is overall best for wrist comfort.
  • Overhauled UI. Should be clearer how to access the other game modes.
  • Spawned ammo stays in hand until released. Velocity is applied to the shells, letting you slide in or toss ammo in addition to dropping.
  • Barrel physics and interactions with shells improved.
  • Controls display preferences saved between scenes/sessions.
  • Triggers move when shooting.
  • Pump Action shell eject animated.
  • Shells eject with slightly more force.
  • Side-by-Side shotgun barrel should no longer become unaligned.
  • Quickdraw signs pull up on game start.
  • Trap Mode clay pigeons should no longer shoot at the same point repeatedly.
  • UFOs and Pigs come from two different directions.
  • Skeet targets and fragments no longer interact.
  • Pigs in Trap mode now move up and down as they fly.
  • Dishes consistently fly to the correct height.
  • UFO laser width decreased.
  • Some things to find.