Hey everyone!
We're very excited to announce that despite a few setbacks, we're releasing Portal Stories: VR on Tuesday May 17th 2016! Portal Stories: VR is a brand new mini campaign in which you get to explore a whole new part of the Aperture Science Facility. Solve 10 new puzzles to complete the Aperture Science VR Training, using two new devices! Portal Stories: VR is specifically designed to be used with the SteamVR motion controls and makes full use of the 360 roomscale experience. An HTC Vive is required in order to play.
For clarity we'd like to stress that we are not related to Valve Software. Valve did not develop this game, and as such is not an official game by Valve nor endorsed by them. The game takes place in a world initially created by Valve and as such, we do not claim to own any of the IP.
This is already stated quite clearly on the Store page, and we try to communicate this as best as possible, but there are still people who have missed this. Initially Valve requested us to change the name, since some people mistook our game as being official. After discussing this clarity issue with Valve, we came to an agreement to retain the name and instead the decision has been made to tag Portal Stories: VR as a Portal 2 mod. This means that our store page of Portal Stories: VR is in line with that of Portal Stories:Mel. It should be clear for everyone that this is a mod for Portal 2, and that it’s not made by Valve. This also means that you'll have to own a copy of Portal 2 on Steam in order to play Portal Stories: VR, you do not need to have Portal 2 installed on your computer.
That all being said, we’re looking forward to hearing your reactions to our new tests! Press copies will be released soon, so reviews should be available shortly.