DZ2 Playtest Patch Notes - 0.1.0.1
Fixes
- Performance improvements to fix several crashes.
- Fixed an issue where checkpoints would not load the player’s build when returning to mission.
- Fixed an issue where the Defense and Offense categories were swapped in the Imprint Codex.
- Fixed several items’ SFX that were playing incorrectly on other players.
Augments
- Added new icons for the Heresy Augment.
- Adjusted wording on the Heresy Augment to make it more clear.
- Changed Heresy Augment to build up faster, and start with a default damage bonus.
- Adjusted wording on the Resolve Perk to make it more clear.
- Augment icons will no longer disappear when switching between players in equipment screen.
Perks
- Implemented SFX for several elemental perks.
- Pet Bots no longer shoot at bosses while they are immune.
Elements
- Adjusted volume for several elemental effects.
- Removed elements that are unavailable in the playtest from the glossary.
Weapons
- Weapons that cannot aim will no longer receive the Aiming Damage affix.
- Adjusted falloff on Slug Shotgun.
Bots
- Fixed bug with Watcher and Watcher Clone having 50% damage resistance.
- Improved visibility of Clone against bright backdrops.
- Adjusted wave spawn time on Watcher fight from 12 seconds to 16 seconds.
- Reduced health slightly on Cryo Switchblade.
- Dread reach attack will no longer grab players through walls.
- Dread will not start playing its VFX until it detects a player.
- Sniper pet bots will no longer start shooting at nothing.
Miscellaneous
- Added support for different Trophies to appear in the player ship based on the choice they make at the end of certain side missions. (Bodied, Biomass, Victor’s Lab). Note that this is not retroactive and missions will need to be replayed for them to appear.
- Added new music to the night club.
Thanks so much for your feedback during the playtest, it's been super helpful! We wanted to ship some fixes before the weekend based on the most common issues. Keep it coming! We read everything that's shared in this quick survey, and also keep a close eye on Discord and Reddit for ways to improve.
The playtest will close at 2PM ET on Sunday, and the demo will be coming up in the next 1-3 months. It's been awesome to see how many of you are enjoying DZ2! Hope you have a great time this weekend.
All the best!
Prophecy Team