This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they ve taken to make their games. This time, Jalopy [official site].
A lot of people have made the correlation between game development being a janky mess and the car in the game being a janky mess, says Greg Pryjmachuk, the sole developer of Jalopy, a game about driving a Laika 601 Deluxe through the countries of the former Soviet bloc with your uncle. It does seem quite apt.
But he s definitely being a little hard on himself. Jalopy is a game he never intended to be as big as it s become, a project he started to escape from mainstream development. A couple of weeks back, after two years in Early Access, it finally reached its official launch, and with it has come a slew of negative reviews and angry forum threads born of a weight of expectation that Jalopy s rattling old chassis was never really designed to live up to. (more…)