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Version 0.31 released (BETA)

An update focusing mostly on espionage. Also interface improvements and new department related audience events based on courtiers competence (partially implemented).

- [feature] Firing admirals results in a risk of loyalty drop among military personnel (the chance is based on number of admirals you fired this era). All this is explained nicely in a tooltip, as usual.
- [feature] Espionage focus on intelligence screen. Allows you prioritize whom you want to spy more often.
- [feature] Espionage effects introduced. There are 4 espionage effects (satellite network access, bribed politician, hull structure plans, virus in defensive system) and you select which one you want (not all might be available all the time) upon a successful espionage event. All effects expire at the end of era.
- [feature] Department events. Each audience 1-2 heads of departments will attend with a department related issue. There are Good and Bad events, which one you get depends on the competence of the department (you can see the chances breakdown on the Court/Department screen). Note that the actual department events are not implemented yet, so you will get just placeholders (these will be done next version).
- [feature] Crushing rebellion decreases a chance for future rebellions. Note that rebellion is not implemented yet, so this code is just a way to prepare for this (you can see all the rebellion related variables on the Empire/Summary screen).

- [balance] Fewer civilized races in a standard game, there were just too many of them at once. Instead I will try to add more special races.

- [interface] Claims explained better (tooltip)
- [interface] Intelligence screen beautified and simplified and more detailed at once! Moved some info to tooltips and gave more detailed tooltips also colours for aliens races relations.
- [interface] Beautification of alien ambassadors on audience (race name displayed, much more clear now).
- [interface] Better tooltips for rebellion points generation (who contributed how many points, previous turn generation).
- [interface] Map tooltip shows planet owner's name and an icon of planet type. Map tooltip doesn't show unexplored planets anymore (the owner is always displayed).
- [interface] When on intelligence screen the minimap highlights planets belonging to that race.