In this version I was focusing on finishing numerous smaller unfinished and unpolished features. Especially interface got a lot of improvements, and traditionally tooltips are more descriptive now. In addition there is a manual in the game folder! Finally, should have made one earlier.
- [feature] Finished edicts (6th category Administration category). Also polished descriptions of existing edicts.
- [feature] New population growth formula.
- [feature] Low stability affects rebel points generation (another source of rebel points). Note that low stability can be caused by court factions unbalance and events.
- [feature] New technologies, some existing technologies changed.
- [feature] More energy sources (nuclear, geothermal, solar), unlocked by various technologies. Also level of Energy science grants bonus electricity (nuclear energy).
- [removed] Removed crew mechanic. Redundant and not that great after all. The game is complex enough without this.
- [balance] Deserts can't produce food anymore.
- [balance] Stormtroopers deployment mechanic adjusted to allow deployment of all stormtroopers on a single planet (no more 1/5 per planet limit). It was confusing and not really needed.
- [interface] More prominent planetary development level display (since it's quite important).
- [interface] Quality of life renamed to life rating, also made a nice graphical indicator instead of a number (numbers are available of course in a tooltip, I would never take away a number from your eyes).
- [interface] Better display (icons) of planetary deposits (food/minerals/gas) with tooltips what these are used for.
- [interface] Merged Specialization and Subsidy tabs under Administration tab (planet).
- [interface] Hats in the court portraits only for Heads of departments :)
- [interface] Greyed out not implemented audience buttons (chancellor and guard).
- [interface] Better tooltip for population growth (explains how exactly it works, with all the factors).
- [interface] Better tooltip for corruption (governors vs court) on finance screen.
- [interface] Better tooltip for credits (includes income and corruption).
- [interface] Cleaned up battle casualties report tooltip.
- [interface] Additional descriptions of the Empire (intelligence screen) to explain better some rules.
- [interface] More icons for research effect types.
- [fix] Fixed so AI does not spawn defensive squadrons if no orbit control.
- [misc] Manual (finally!) in the game folder and on the website ( http://www.pocketspaceempire.com/manual/ ).