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Version 0.29.1 released

This version was aimed to polish all the new stuff from v0.29, tons of fixes were made as well. Introduced subsidies mechanic. Admirals can now be summoned before the Emperor (and then they can be told that they failed you :D)

- [feature] Subsidies introduced. You can use credits to subsidy a planet in one of areas (defence, economy, population, claims). Susbsidies expire at the end of era.
- [feature] Finished all electricity effects and budget effects, also altered those
- [feature] Generals replaced with Vice Admirals
- [feature] Admirals can be summoned to the audience (instead of "fire admiral" button, now you can fire the admiral via the audience mechanic). You can summon only one admiral per turn, if you summon no one an admiral that was there the furthest will attent.

- [removed] Fort removed (replaced with defensive subsidy)

- [fix] Resources properly update at the first turn
- [fix] Fixed tonnage of fleets calculations
- [fix] Fixed a bug allowing enacting an already active edict
- [fix] Several other smaller fixes

- [interface] Planet interface has military tab removed and all military info moved to planet's overview, added subsidies tab
- [interface] Industry level renamed to development level
- [interface] Fleet screen has average competence/loyalty/corruption of officers displayed
- [interface] Exploration report shows planet graphics and statistics
- [interface] More and better tooltips in various places