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Update #2

Hello Void Raiders!

After couple of days comes 2nd update fixing and improving some of the mentioned issues as follows:

  • Small "cutscenes" before level start can now be skipped.
  • Megacreds, chips, vials and blood gems are added & saved even if you exit the game before dying.
  • Some of the grammar mistakes fixed.
  • Terrain overlaping death screen bug fixed.

That should be it for most of the "birth" issues you had with the game and was easy enought to fix. Next update should follow within 10 days and it will contain first content addition - 3rd void portal dungeon which will serve as blood gem farming grounds.

Plans for near future:

Im currently unsure which direction to go and it will depend on your feedback. Personaly i would like to bring another environment and enemy set for the regular level rotation, or lone invader upgrades.However i understand some of you would prefer "technical" additions like ability to rebind controls & gamepad support.

Let me know your opinions & hope you will enjoy this update.

With regards

Tryzna