This quick update features a key fix for two major problems.
The first is the employees mass leaving at close time. They should now stick around until there are no longer any tasks that need completing. On the flip side, they should also not stay any longer than they need after closing.
The second is an issue with how we were generating IDs for items we placed in the scene, such as the standard lighting in the cafe. This issue caused the IDs to change every time we adjusted the Cafe. With this change, the IDs should change one last time, then be set to a much more reliable value that shouldn't drift through changes to the game.
- [FIX] Critical fix to the way static IDs were being generated for our scene-placed items. This caused things like lights to be recreated every time we changed the Cafe layout. You will experience another one-time respawn of these items, but after this, any change you make should persist.
- [FIX] Employees should now stay behind when work still needs doing and leave when there is nothing left to do for the day.
- [FIX] Improve the behavior of the tutorial highlighter so that it can better follow items on the tablet.