With this update, we focused on improving the usability of the CupOS interface and making it easier to navigate when using a controller.
Key changes include making several tools much easier to use. For example, the restock button and screen now update to reflect the drinks and food items you have enabled.
The pricing screen has also been overhauled, so drinks are now broken down into categories, letting you switch off entire types of drinks at the touch of a button. New drinks will temporarily appear at the top of this page.
To make doors less annoying to deal with, we have made a couple of changes. First, the storage area/office/rear exit doors will no longer be automatically closed by your staff, which will help stop them from slamming the door in your face. Secondly, when doors are open, they are no longer collidable, so you shouldn't even get stuck in a spot, and moving in and out of doorways should be easier.
We have also fixed a few bugs that cropped up in the last update, but we still need more time to address others that have surfaced.
Please continue to give us your feedback and ideas!
Update 1.2.1 Patch Notes
- [CHANGE] Overhauled the entirety of the CupOS interface to make it more usable on smaller screens such as the Steam Deck. This should also make it much easier to navigate.
- [CHANGE] Changed the way the stock screens work so the cart is now a popup rather than consuming a huge amount of space. Again, makes it more readable and usable on small screens and gives more space for larger text.
- [CHANGE] Rework the stock screen so it takes into account the drinks that you actually have enabled. Disabling drinks will now take them away from the restock shortages. Additionally, you can now add and subtract the quantity of a restock directly from this screen
- [CHANGE] Improved the equipment screen so that items are now broken down into categories. It should now be easier to find what you are after.
- [CHANGE] Updated the pricing screen so that drinks are now broken down into categories that enable you to switch entire lots of drinks off at once. You can now also turn off food items.
- [CHANGE] Doors will auto-disable their collider to make it easier not to get stuck on them. Storage, office, and rear doors will now no longer get auto-closed by NPCs.
- [FIX] Solved an issue that caused items to float when using things such as the tray. This was caused by an optimization we attempted to reduce physics processing time.
- [FIX] Fixed an issue where walls where the office used to be aren't placeable on.