In this update, we have made a major change to the cafe and apartment. The cafe now spans the whole space, with the office being moved out into a new, larger alleyway. To make this flow nicely, you will now also have access to a storage room.
On top of the larger open space, you can now extend your cafe into the second floor, giving you a lot more space to work with. To accommodate this, we moved the apartment building across the plaza and moved the apartment you live in to one that's a bit closer to the stairs. You should find getting to and from the cafe a little faster than before.
To help new players discover features such as the furniture buyer in the Cash For Clutter shop, we have introduced a new letter system; you will get mail every few days. At the moment, the only real game point it touches on is the furniture seller; the rest is just bits of story.
We apologize for this update taking so long, but we ran into a few unexpected visual problems that involved us redoing a large amount of the in-game assets. Please continue to give us your feedback, and we hope to continue getting updates out for the game.
As part of these asset changes, those who are running lower end devices, you should see an improvement in your performance.
Please note that the Mac build is slightly delayed due to incredibly slow compilation times.
Update 1.2.0 Patch Notes
[CHANGE] Major change to the cafe structure: the office has been moved out the back, and a small storage room has been introduced to bridge the two.
Please note that this may cause some initial weirdness, as the move is fairly significant and will impact all saves. We have implemented systems to prevent anything from breaking; however, please let us know if something does go wrong.
[CHANGE] The apartment has been moved to the opposite side of the plaza to make way for a larger expansion of your cafe. In addition, we have changed the apartment your player lives in; this will give a slightly shorter overall run. We still plan to improve and build upon the apartments, but this is the first step in that process.
[NEW] Added support for Italian
[NEW] Introduced a new letter system; you will slowly receive mail in your mailbox from now on. This helps introduce places like the furniture seller, and we plan to use it later to drip-feed other things around the world as we build the game.
[NEW] Introduced a new patch notes system directly into the game to better show what has changed when someone first launches a new update.
[NEW] Implemented a new system that enables us to teleport players, NPCs, and boxes to a known safe position whenever we make large world changes.
[FIX] Added protections to stop the multi-box
[FIX] Fixed a potential softlock that can occur if the save manages to save your store as open despite it being closed.
[FIX] Solved a bug that would cause the paying off loan achievement not to trigger if you have already paid it off
[FIX] Fixed an issue that, when using the APPLY ALL button on tabletops, the material you set could be lost.
[FIX] Fixed an issue where the loan repayment achievement wouldn't trigger if you had already paid it off in your save game
[FIX] Moved takeout and delivery badges to bottom right, and re-adjusted the takeout badge color to make it more distinct
[FIX] Fixed an issue that could cause seat and customer complaint-related achievements not to trigger properly
[FIX] Don't allow interacting with the tip jar while it's in your hand and you are moving it. Gave the false impression that the money disappeared.
[FIX] Solved an issue that caused delivery orders to never pick an alternative milk
[FIX] Prevent being able to place phones onto doors by separating them from the placeable surface
[FIX] Fixed the delivery driver so he no longer attempts to build the world's largest box tower.
[FIX] Fixed furniture attached to a wall not being transformed into a box when you buy a new section and the wall is torn down
[FIX] Employees should no longer leave items floating in the air. This is a temporary stopgap until we rework their restocking behavior.
[FIX] Fixed an issue that could cause pedestrians to be dragged through the air to the bench they were targeting
[FIX] Solved a shadow issue that could occur with boxes.