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Beta Branch Patch 0.16.7 Patchnotes
Balancing
- Reduced hull damage of Sabot (shield penetrating) torpedo by 33%
- Reduced hull damage of Tandem (damage to both shield and hull) torpedo by 25%
- Persecutors don't spawn when strong enough AI ships are in the sector
UI
- Loading screen only shows relevant tips and the tips are sorted by importance
- Added more loading screen tips for beginners
- Added more loading screen tips for torpedoes
- Added a combo box to configure collision damage, similar to game difficulty
- Context menus for items only appear in inventory windows, no longer in building window, Research Station etc.
Misc
- Added more log output to threads
Bugfixes
- [UBR] Fixed an issue that led to hangar and torpedo launcher content not getting restored after a server crash
- Windows Version: Fixed several timing issues and low resolution of timers (only Windows 8 and higher)
- [UBR] Fixed an issue that led to bad performance issues on servers with large amounts of sectors
- [UBR] Fixed a crash on start-up on Intel devices when Bloom was enabled