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Update #33 - Early Christmas presents

  • NEW CONTENT! Added a new modernized Zaccaria pinball table, Space Shuttle 2016.
  • NEW FEATURE! Added a new option to Graphics menu, 'Raytrace Shadow' with Off, Low, Normal, High, Very High and Ultra settings. Be advised that this effect is very gpu intensive and depends on setting of 'Lightmap Refresh Rate' option.
  • ADDED 18 missing simulation achievements to SHOOTING THE RAPIDS 2016.
  • ADDED more colors to Colorful setting of Lamp Coloring options in Light menu.
  • FINETUNED physics calculations of slingshots to be more accurate when they hit the ball.
  • FINETUNED material effect for flippers on all table.
  • REMOVED support of multithread physics as long as it causes a lot of physics related bugs to many players.
  • RESTORED support of single thread physics that is FPS independent now and give smoother ball bahviour.
  • FIXED wrong identifications of simulation achievements to be display in achievement list window properly on FIREFIGHTER.
  • FIXED wrong function of 'Lightmap Refresh Rate' to calculate it the correct way and lower setting causes smoother gameplay.
  • FIXED 3D sound support of VR mode.
  • FIXED wrong light glow effect of prism lamps on SHOOTING THE RAPIDS 2016.

http://store.steampowered.com/app/570120