Hello,
we've been a bit silent over the last weeks as we were focusing development on porting the game over to the XB1. During the development it became clear that the game wasn't optimized enough for the XB1 console. During the past weeks we redesigned many shaders and effects in order to optimize the performance. The result is a 40-60% FPS increase, depending on the machine you are playing on (low-end machines will have bigger boosts).
Changes :
- The game now utilizes the UE4 HLOD System.
- Implemented cascaded far shadows for landscape.
- Redesigned many shaders to improve the FPS.
- Shadows are now calculated a lot faster.
- Fixed a bug where the robots would not accept commands.