Hello everyone,
this Update took us a bit longer due to Hurricane Matthew and a rendering bug we had to hunt down. In this patch we are adding the sandbox mode that gives you a huge amount of resources to play and experiment with. If you are in for a lot of action we recommend setting the faction movements to 30 seconds as it will advance mutant raids and military expansion very quickly. On the upcoming patch which is scheduled for release next week we will be adding a new mutant variant to the game.
- Added Sandbox Mode. In Sandbox Mode you'll have endless resources on your base.
- Inventories no longer auto-close sometimes. (No more unintended firing)
- Fixed a bug where the robot would spawn twice on network clients (ghost version)
- Disabled DBuffer Drawing for Decals
- Fixed Fast-Semantics Bug in DX11.RHI (UE 4.13 Bug)
- Optimized DX11.RHI Buffer Clearing (L1/L2 Caches)
- Fixed an animation on the bear.
- Fixed an AI bug where enemies would stop seeing you.