Developer postOriginal post (opens in a new tab)

Patch 2 - First-Time Experience

Hello,
after watching a few streams and videos on YouTube we realized that you are playing the game a lot differently than we expected. In order to stop new players from getting "creamed" while exploring the facility and the game-world we are making some significant changes to the game to make your first experience less painful. We will be adding a tutorial on the game as well shortly. You can expect Patch 3 within the next 24-48 hours.

Patch Notes :

- Turning on power will also trigger automatic closing of all doors. You can control all doors manually using the keypad located on the door pillar or from the energy management system (The big panel in the main room)

- G3A3 Rifle drop rate has been increased to ensure new players will have an additional gun to survive in the game-world.

- Upon death you no longer loose your pistol so you don't have to start over if you couldn't get any weapons before making it back to the facility. This will also be an option in the game setup for new games in a patch later this week.

- Added single military spawns near your base so new players can get familiar with the combat as it's a lot harder than in regular survival games.

- All doors received 50% more health.

- Mutant attack on Day 1 has been lowered to a managable level. (We moved the bigger wave to Day 2 to make sure you have a turret)