Update no2.
Fixed bugs.
---room change fade effect clear perfectly now.
---Unable to talk to NPC till death, is fixed now.
Changes.
---Various balance changes to stamina regen speeds, and movement speed during guarding and aiming.
---Major NPC changes, this should ensure can no longer get stuck unable to speak to them after certain actions.
---A few sprites changed to better reflect era.
---Added enemies to final ares of the game, expect more changes here based on spare or kill mechanic.
---Reduced stat upgrade values, making Yth stones more valuable.
If no more bugs are found I will begin adding new content.
As always feedback is appreciated.
*EDIT
Hitfix LIVE
---Final boss music now initializes properly.
---Credits sequence initializes correctly.
---New enemy is fixed, and fully working.