Added;
---Hitlag, with the option to set % chance of it happening in settings, it might default to 0% if you altered default settings.
This "lag" triggers on all hits that deduct stamina or hp.
Changed;
---Heavy attack speed is increased from 80 frames to 60 frames to make it more viable.
---Heavy attack stamina cost reduced from 45 to 35 to make it more viable.
Quick reminder, we will once again stream on Youtube this Saturday at 5pm GMT0, drop by if interested, or just look up our earlier dev streams here:
https://www.youtube.com/channel/UCZmjESctR8Mj6A2i2sj9pZg/videos
We will be playing and discussing the demo of "Usurper" this time.
Thank you for reading, and have fun.