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Update 7 Live.

Changes;

---Bosses now have rewards. Each will increase a stat when defeated. This will not increase rank however, so it wont influence insanity mob spawns.

---Healing will only execute and deduct an injection if the healing animation is completed uninterrupted.

---Sanity deduction from parry and stabs reduced, more changes coming.

---Hysteria insanity variant will now spawn, and should work completely.

---Small change to GUI to display HP and STM bar names.

Upcoming;

---Working to finish the new optional boss, all animations are done.

---Noah boss animations started.