Hi guys,
A new update is available today.
RELEASE NOTES
- BUGFIX: If you destroy a hierachy of objects, using SetFlags action with DIED flag, during game simulation, when returning back to editor these hierarchies are compromised
- BUGFIX: Crash when loading a level during game simulation while DayTime track frame is opened and then exit from game simulation
- BUGFIX: Strange objects behaviour when FREEZING the scene in-editor. Now the in-editor FREEZE of the scene is decoupled from the in-game FREEZE of the scene objects solving the problems.
- Added "LayersInsideRange" action in GameMachine
- Added "ChangeObjectMaterial" action in GameMachine
- Added "GetPlayer" action in GameMachine
- Added verbose level (that replaces old "show warnings" flag) for choosing how many lines of LOG file you want to read in editor
- Added parameter "localCenter" to SendEventInRange action
- Added parameter "verbose" to Log action
- Now "Add Action" Dialog has SearchInput enabled just when it appears
- In FSM events tooltab now, To add an event, you can simply press "return" after inserting the event name
- In FSM variables tooltab now, To add a variable, you can simply press "return" after inserting the variable name
Hoping you appreciate,
PROFENIX STUDIO
