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June Update

Greetings Steel Dragons!

As usual, we have some development updates that we’d like to share with you!

UI

One of the aspects we thought that needed some improvement was the game’s UI. And even though we plan on having an UI overhaul at a later date (that can only be possible after having all the UI requirements set in place), we have been adding some new needed elements in the game’s interface.
As you may remember, the Steel Dragon’s HQ is where the player will be able to manage their inventory, buy and sell items on the black market, check the crew’s health, hear their thoughts and opinions about the current situation, read all gathered intel and lore, get new missions and select the mission to start (phew..that was a long sentence). As such, we have been making some long time planned improvements to the way the player can interact with some of those different sections of the HQ (more to be added soon).

Watch on YouTube

So additionally to the mission selection UI showed to you previously in the latest development update, we have also implemented a new market system with an immersive view and a very useful comparison window.

Watch on YouTube
Watch on YouTube

GAMEPLAY

We also have been adding new content to the game. We finally added one more enemy faction! Which, we used right away to test out our new motion capture setup (we wanted to see those flaps move!).

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And even though this animation still needs some work to do, our new setup is already helping us fill out the streets of Haven city with some harsh realities of the Project Haven universe.

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To give the player that extra satisfaction when hitting critical shots when fighting those gangs in Haven, we added a new reworked kill cam system.

Watch on YouTube

Additionally we have been implementing more game mechanics, such as the option to use ladders to access Haven City rooftops, which not only can provide tactical advantage against your enemies, but are also great sightseeing spots!
https://youtu.be/rpxfMsM58rM

Here is a sneak peak of one of the many barks that our characters have:
https://youtu.be/i6ICKvJzZwk

REDDIT

In a different type of news we've recently opened our official sub-reddit, you can follow Project Haven's updates and discussions there!

DEMO AND LIVE STREAM

As some of you may already know, from June 16th to June 22nd we will have an alpha demo for you guys to try out! So we have also been working on a few additions to our current build with that in mind. As always, your feedback is very important to us and if you have any comments, suggestions and even if it’s something you don’t like, we’d be very interested in hearing from you!

You will have an opportunity to talk to us in our live stream on June 19th where we will be playing the game, answer your questions and get to know you! But in case you miss it, you can join us on Discord and talk with us there at anytime.

Thanks for reading, until next time!