Happy New Year everyone, here's the first of many patches in 2017! See the change log below for more information. Let me know what you think about the new AK-47 sound effect!
Change Log
- NEW FEATURE: Field of View slider in the Visual Settings tab that allows you to set the player FOV from 70 to 110 degrees (default is 90).
- Added the new real AK-47 SFX into the game. Let me know how you like it.
- Reduced the volume of enemy weapon SFX at range. Previously it didn't start dropping off till about 60 meters, now it drops off any point past 10 meters.
- Reduced all gun recoil amounts. Some are reduced as much as half, others around 10-40% lower.
- Greatly reduced the range you can hear bullet impact SFX from. Was about 100 meters, not about 20 meters.
- Now the invert mouse feature affects the cameras in the boat and humvee. Wasn't sure what to do with the camera for the heli since it's already inverted and tied to the controls.
- Nested the weapon code and did some cleanup that should very slightly improve performance.
- Fixed an issue where enemy AI might lose track of you, particularly in a vehicle, even if you were right in front of them.
- Fixed a bug where you could hear a rattle sound if you walked while entering a humvee.
- Fixed a possible issue where it may be possible to drown while in a boat, even while it's about the surface of the water.
- Fixed a bug where you could hear a rattle sound if you walked while entering a helicopter.
- Reduced the walk rattle volume by about 40%, hopefully it's less annoying now.
- Fixed various tree collision assets.