This update, I've been working on overhauling the AI system with the focus of making them less accurate on easier difficulties and making the morale system affect their aim even more. Another big feature worth noting is the addition of a new difficulty setting "Pacifist" that removes enemy AI from the game, for those who want to explore without being shot at. Also, the lockpicking mechanic has also been simplified quite a lot on Easy mode. Read more details below.
Change Log
- The AI system has been overhauled to tweak a few critical areas. The enemy accuracy has been drastically reduced, particularly on Easy and Normal difficulties. The AI aiming system is now based more on the enemy morale than on sheer luck, although it is still a combination of both. With the 0% morale, the enemy point of aim (POA) will be off target by up to 10 meters on Easy, 6 meters on Normal, and 4 meters on Hard. Previously these values were 8, 5, and 3 respectively. The biggest change regarding accuracy is regarding when the enemies are close to 100% morale. Previously it was a flat 0.2 meter spread for their POA (regardless of difficulty), now it's 1.2 on Easy, 0.8 on Normal and 0.5 on Hard.
- Enemy AI now gain morale at different rates dependent on your difficulty setting. On Easy they gain half the morale per shot fired that they used to, and on Hard they gain 50% more per shot. Normal is unchanged.
- New difficulty mode: Pacifist. This removes all enemy AI from the world, but increases the hydration and calorie drain by 50% over Normal. This is good for people who want to explore without getting shot at, or who want to get the basics of the game down in a more safe and forgiving environment.
- When playing on Easy or Pacifist mode, lockpicking is now significantly easier (the tension side of the minigame is removed). REQUIRES A NEW GAME START TO TAKE EFFECT.
- Fixed a bug where having a sniper rifle in your vehicle would create odd visual artifacts on the vehicle's texture.
- Added a warning message when attempting to refill a boat with the wrong fuel, hopefully this helps reduce confusion with newer players.