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Day 3, Update 0.5.0.7 Is Uploaded!

A quick thanks again guys, the support has been amazing. In return, I bring you another patch! Keep those videos and bug reports and videos coming :)

I've been busy working away at refining the controls to make them more obvious and usable. To that end, I tweaked the way items in your hands/holster are handled. If you equip a small item and have something in your hands, it'll force drop the item in your hands and equip the new item. Also if you click on the holster slot it will trigger the holster/draw mechanic, as I found many people were clicking away at the main slot to no avail. The full change log is below!

Change Log

  • Clicking on the main slot in the inventory now triggers the holster/draw action, instead of doing nothing.
  • Reduced the sprint SFX volume and trigger level even further.
  • Greatly improved molotov kill radius and detonation sound effect.
  • Trying to equip a small item from the backpack to your hands will force drop anything in your hands to complete the action.
  • Dead animals now rot away and disappear after a certain amount of time.
  • A couple extra small bug fixes and tweaks.
  • Made HARD mode even more difficult, now with more enemies.
  • Fixed a couple cliffs on the first island. Bad collision/clipping issues.