Developer postOriginal post (opens in a new tab)

Alpha Branch Update - 24.7.7

24.7.6

Patch notes

Improvements

  • Memory improvements.
  • Better handling of disabled objects in UIs.
  • Improved editor top dropdowns.

Changes and bug fixes

  • Fixed mobile input not working on the level end.
  • Fixed ghosting on prefab collapse (when objects would hang around).
  • Fixed/Improved the empty location rendering in the editor.
  • Reduced RAM usage in the editor and fixed memory leak on level list reload.

24.7.7

Patch notes

New features

  • Added credits button to the main page.
  • Added a changelog button to the main menu when the version changes.
  • Added additional VN scene after the tutorial.

Improvements

  • Reworked text editor selection to be more efficient and effective.
  • Added the character cutoff for artists in UI.
  • Updated menu effects and some shader settings.
  • Improved menus for mobile.
  • Improved level cleanup when exiting a level without beating it.
  • Optimized assets for lower RAM usage.
  • Boosted performance on all UI scenes.
  • Improved skipping cutscenes (hold pause button).
  • Minor VN fixes.
  • Minor UI/UX improvements and tweaks.

Changes and bug fixes

  • Fixed story effects persisting between scenes on unexpected close.
  • Fixed parent deletion creating ghost objects.
  • Fixed the last viewed version not being properly saved in the settings file.
  • Made themes clear after playing a level.
  • Fixed preview window shrinking.
  • Fixed empty/checkpoint gizmo rendering.
  • Fixed for selection effect.

Remember, if you want to be in touch with the latest news, join my Discord server!