Patch Notes
This version makes sure military stations (and any other armed dock) have correct friendly fire settings. Also, buying goods at a pirate base will give you a short period of respite during which pirate raiders won't try to intercept you.
As usual, it also contains a few bug fixes for the issues that have been reported recently. Next stop will be to remove the need for admin rights and deal with a couple of game exploits.
Changelog
Balance
- Pirates won't shot you down the second your undock from a pirate base with valuables anymore
Improvements
- Sped up some calculations when lots of ships are present on screen (standard view)
Fixes
- Fixed: Shipyard occasionally killing the ship you just bought
- Fixed: Stations friendly fire settings not set properly (oops)
- Fixed: Display multiple "order acknowledged" animations when giving orders to multiple ships
- Fixed: Rare but possible access violation on sector and galactic maps
- Fixed: Rare but possible access violation on asset list
- Fixed: Colony menu showing the build option in open space, causing an access violation when used
- Fixed: A couple of errors that don't cause any crash beside the bug report window showing up