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Patch 1.2.0.5

Patch Notes

This version makes sure military stations (and any other armed dock) have correct friendly fire settings. Also, buying goods at a pirate base will give you a short period of respite during which pirate raiders won't try to intercept you.

As usual, it also contains a few bug fixes for the issues that have been reported recently. Next stop will be to remove the need for admin rights and deal with a couple of game exploits.

Changelog

Balance

  • Pirates won't shot you down the second your undock from a pirate base with valuables anymore

Improvements

  • Sped up some calculations when lots of ships are present on screen (standard view)

Fixes

  • Fixed: Shipyard occasionally killing the ship you just bought
  • Fixed: Stations friendly fire settings not set properly (oops)
  • Fixed: Display multiple "order acknowledged" animations when giving orders to multiple ships
  • Fixed: Rare but possible access violation on sector and galactic maps
  • Fixed: Rare but possible access violation on asset list
  • Fixed: Colony menu showing the build option in open space, causing an access violation when used
  • Fixed: A couple of errors that don't cause any crash beside the bug report window showing up