
Friends, on the last weekend I've worked on a game for ludum dare, event where teams and individual developers should make a game with a defined theme (in the case 'mix two incompatible genres') in just 72 hours. I developed a shooter + puzzle that mixes mechanics from the old game 'Simon' shoot em up. I'm very happy with the result and had several personal advances, here's the link if you want to take a look
https://nukgames.itch.io/hyper-simox-3000


