So here it is! This update is major overhaul of the way we use leaderboards and makes it more fun to chase times by creating a faster turnaround between attempts and a clearer view of how far from the top you are. In addition to that we've made several improvements. Details follow:
New!
- Time trial mode - Just you and the track. Nothing in the way, take a maxed out car and focus on getting the best lap on any track and follow your progress on the improved online leaderboards (more about that below).
- Updated leaderboard - Screens now show more entries in a better way for a greater overview. Comparing times to friends and seeing where you are on the global leaderboard is much easier now. We also calculate TOP % and give you a color and rank name depending on how far up the board you are.
- All cars now continue to drive around after finishing to prevent cars from piling up and getting in the way
- Re-race custom event - Wanna do it again? Now you can - even faster than before. Just press this button on the main menu and you'll jump ahead to load the race.
Improvements
- Collision spark effect now only plays between cars
- Steel fences now spark instead of sprinkle wood chips
- Updated main menu layout get playable modes on top and settings and the like on the bottom more consistently
- Improved auto-reversing a bit. It is now faster getting between reverse and forward movement.
- Fixed issues with camera placement on race start
- Fixed text alignment issues on listboxes and dropdowns
As usual we've done a ton of engine work and game code improvements to make this possible which doesn't show in a list like this.
And hopefully this next stint isn't as riddled with distractions like going to the hospital and stuff :) We'll try to make smaller updates every two weeks but depending on the amount of engine work required we'll probably end up around 3-4 weeks as it has been the past few updates.
Race on!