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Next update progress news!

Hiya everyone!

Thought I'd bring you an update on how we're doing. Although we haven't said much, a lot has been going behind the scenes.

Thanks to some happy circumstances I managed to convince my boss to let me work 80% on my regular job and therefore get 20% quality time with Roadclub every week for a while! And lately Ralf got a good deal with his dayjob boss allowing him to work a lot on the game AT his work for a few weeks. This meant we suddenly had a lot more time than usual on our hands to work on the game.

We didn't waste this opportunity and decided to add some more stuff to the next update that we've been wanting to do for a long time. This means the next update will be more ambitious but the good news is we'll have some really cool stuff for you guys when it is done!

It's actually not that far off. We've started merging all our feature branches and are closing in on testing and final polish so we're probably talking a few weeks at this point.

We haven't gotten any bug reports for a while so instead of making another hotfix we're focusing on the next big one. You'll have to wait a bit longer for it though but we're sure it is worth it!

With holidays coming up work might slow down, or speed up depending on how much we actually manage to slow down and recover energy over christmas and new year's. I don't really know how much we'll work but it'll work out!

OK, rambling over. Thanks so much everyone who have supported Roadclub during its early access year, it's been a blast reading your comments, ideas and reviews! Release is drawing closer (but we'll stay in early access for a while longer, it isn't good enough yet!), see you in 2018!

Take care everyone and happy holidays!
/Benny and Ralf