Hello racers!
Testing has gone quite well and we haven't received much feedback since the last update so it's looking pretty good for launch. We've mostly been tweaking, balancing and polishing a little more and included a couple of community suggestions. Check out the full release notes below!
Please also note as per our Early Access policy the price will increase to full price ($9.99) some time before launch so take this opportunity at the Steam Winter Sale to buy the game very cheap! It won't be this cheap for a very long time now!
New and improved!
- The game now has an option for fixed camera zoom level and saves it if changed in-game (community suggestion)
- Darkened and lowered contrast on a couple of ground textures to lower risk of motion sickness (community suggestion)
- Added warning to car shop for RWD cars since they are much harder to control (community suggestion)
- Made further improvements to AI opponents. They should be smarter and faster in several situations and will use boost much more frequently and in better situations. (community suggestion)
- Chosen car in multiplayer is now remembered
- Improved profile backup mechanism to be able to go back 10 minutes, an hour, a day or a week in case something happens
- More fixes, balancing and tweaks to maps and cars
- Minor improvements to car systems display in-game
Fixed
- Fixed ABS activating when reversing
- Made several fixes and improvements to weather and ambient audio
- Editor: Fixed tileset preview being stuck on countryside
- Editor: Minor stability improvements
Thanks to Grubberdeck for suggesting several of the changes implemented in this update!
As always, post feedback in discussions or join our discord and post there. We want to hear everything you think about the game and the update, big or small, crash or annoyance!
/Benny