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Localization and Balance Tweaks Update - Build v0.1.3

SQUIDS FROM SPACE LOCALIZATION UPDATE!

Here are the changes and known issues for Build v0.1.3:

Gameplay & Balance:

  • Frag Grenade stocks changed from 2 to 1.
  • Frag Grenade stock recharge time changed from 4s to 6s.
  • Tommy Gun spread angle changed from 15 deg to 25 deg.
  • Tommy Gun bullet speed changed from 1500 to 1450.
  • Tommy Gun bullet range changed from 550 to 500.
  • Increased cooldown of human secondary weapon Airstrike to 30s, from 7s.
  • Added a 5th power slot for Squids, which contains Mass Abduction. This 5th power slot unlocks at level 4, instead of Mass Abduction replacing Invisibility.
  • Getting hit by the edge of an Airstrike or Mass Abduction will do 75 damage to humanoids and 375 damage to vehicles, instead of instantly killing the victim.
  • After the first civilian spawn at the ~6:30 mark, civilians spawn every ~2:30 instead of every 4:00. Variance in these spawns is still ~30s.
  • Both teams can now reach level 4.
  • Civilians continue to spawn after one team reaches level 4.
  • The enemy flag no longer returns to base once a team reaches level 4, unless the flag is captured or goes out of bounds.
  • Teams still gain access to Airstrike/Mass Abduction at level 4, but those abilities have had their cooldowns greatly increased.

Settings:

  • Several languages are now supported! This includes:
    • French - France
    • Italian
    • German
    • Spanish: - Mexico - Latin America - Spain
    • Japanese
    • Korean
    • Polish
    • Portuguese
    • Brazilian Portuguese
    • Russian
    • Chinese - Simplified

New Known Issues & Bugs:

  • Players may see the civilian or flag icon appear at a different location from where they actually are until picked up.
  • Tanks may not properly spawn on ramps or densely cluttered areas
  • Some localized text may be cut off slightly on their UI elements.
  • Tank Buster explosion decals do not appear in the right location when thrown onto the large grassy areas near the human base
  • Players are able to repeatedly switch teams without a cooldown.
  • AI Squid Bowls will get stuck in an invalid state (they will have INVALID PLAYER STATE above them.
  • Squid tanks will still deduct energy even if they were unable to spawn in a certain location
  • Those with integrated graphics cards or low end cards may encounter a crash. Currently investigating the issue.