NEW
+ Early Access hat customizations for both Humans and Squids
+ Inception Helmet customization for Inception Discord Community members
+ New Farm Map! Tractors! Chickens! Pigs! Sheep!
+ New look for most customization icons on the Customization Menu
BALANCE CHANGES
Update to 4x4 and Moon Rover:
-Reduced impact damage vs infantry by ~20%.

Update to team balancing:
-When moving to a new map, the auto-balancer should do a better job now ensuring that teams are well-balanced.

Balance changes to Dynamite:
-Damage reduced to 30 per stick, from 35.
-Stick explosion radius reduced to 100, from 175.

Balance changes to Antimatterizer:
-Damage range based on charge % changed to 5-18, from 5-13.
-Number of hits based on charge % changed to 3-10, from 6-14.
-Minimum charge required in order to fire increased to 30%, from 10%.
-Overall, total time spent discharging should go down, and damage at 75%+ charge should go up.
-Discharge state is no longer interrupted by effects that prevent firing (eg, handcuffs or optic overloader).
IMPROVEMENTS
+ Lots of art optimization to multiple maps
KNOWN ISSUES
+ Tree missing collision near northern part of Human base
+ Tractors can get stuck on fences
+ Human Vehicles can launch each other into the air