Here are the changes and known issues for Build v0.1.1:
Gameplay & Balance:
- Tank Buster anti-vehicle damage increased
- Tank Buster anti-personnel damage decreased
- Freeze Rays range and damage increased
- Flamethrower max ammo reduced
- RPG reload time decreased
- RPG rocket speed increased
- Team Size Balancing has been fixed. Teams can no longer have more than 2 players more than the other team.
UI:
- Bots now appear on the Victory page
Settings:
- Graphic level settings added
- Key-rebinding settings added
- More resolution options!
Backend:
- Crash Reporting has been added! Now we can see how you're breaking our game! <3
Known Issues & Bugs:
- Players may desync with the server. If you see the blue base barrier still up, even though the game has started, hop back out to the Main Menu and rejoin the game.
- Team Switch bug. There is a small chance that Team Switching may not work. You will end up spawning on your original team, but your own team mates can kill you. Once you respawn, you will end up on the correct team.
- Full Server UX needs to be added in order to notify you when a server is full.
- Night map appears VERY dark on Medium settings
- Graphic settings may not save correctly when using the preset levels. 'Custom' settings work fine.
- Client crashes (on-going investigation!)