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NEW UPDATE IS LIVE: Goodbye Squidmas!

NEW UPDATE IS LIVE ON STEAM!

A patch is now live on Steam! Be sure to get it :)
You can STILL get the Elf Costume by end of the day today by midnight PST!

CHANGES
- Removed Squidmas map themes
- Small update to loading screens
- Small update to server list UI to show the game mode better
- Added map HUD icon next to minimap to indicate that you can toggle between large map and minimap
- Some more optimization with foliage and lighting
- Assault Mechs no longer rotate towards direction of movement. They now act like Squid Tanks where you must manually rotate them

BALANCE CHANGES
Balance change to Invisibility:
-Warning radius increased to 600, from 500.

Balance changes to weapons:
Revolver:
-Range increased to 650, from 600.

Tommy Gun:
-Range decreased to 450, from 500.
-Rate of fire decreased to 0.11s, from 0.1s

Freeze Ray:
-Range increased to 700, from 650.
-Bullet speed increased to 1350, from 1300.
-Reload time decreased to 1s, from 1.25s.

Dual Revolver:
-Range increased to 650, from 600.

HMG:
-Damage per bullet increased to 7, from 6.
-Rate of fire decreased to 0.11s, from 0.1s.

Assault Mech:
-Added 0.2s of invincibility after being auto-ejected from an Assault Mech

BUG FIXES
- Destroyed Squid Tanks no longer block other vehicles
- Fixed Tech 4 abilities (airstrikes/mass abduction) not damaging Assault Mechs
- Fixed the ocean on Main Street causing Harvesters to 'splode and die