SQUIDS FROM SPACE HALLOWEEN UPDATE IS LIVE!
Our Halloween maps have returned! Which also means that if you play at any time from now to November 1st, you'll receive the Halloween customizations. This includes:
- Human Pumpkin Head
- Ghostly Glowing Eyes
- Orange color swatch (applies to vehicles and Squid suit)
- Spider Crawler Tank
- Pumpkin Assault Mech face
- Spider Harvester
- Domino mask
- Witch Hat
- Cowboy outfit
Can you find all of the giant hidden pumpkins on all our current maps? :)

BALANCE CHANGES
- Squid energy gain at level 2 and 3 reduced to 30 per kill, from 40
- Squid energy gain at level 3 reduced to 2 per second, from 3
- Squid energy gain at level 4 reduced to 50 per kill, from 100, and 8 per second, from 11
- Freeze Ray & Mega Freeze Ray on-hit slow effect reduced to 15%, from 30%
- Freeze Ray projectile range reduced to 650, from 700
- Mega Freeze Ray projectile range redued to 725, from 775
- Mega Freeze Ray projectile spread increased to 7.5 degrees, from 5 degrees
- Handcuffs cooldown on miss reduced to 0.5s, from 4s
- Crawler Tanks created with the Materialize Tank technology now take extra damage until they become occupied
BUG FIXES/CHANGES
- MOTD now displays the times for our community events. This will adjust based on your local time set on your PC
- Halloween maps are even spookier with ghosts, bats, and more!
- Running over Squids with a wheeled vehicle should no longer cause you to stutter
- AIs should have an easier time breaking glass windows
- Weapons should now correctly fire even if the barrel is inside of an object
- Ragdolls flying in from offscreen no longer have names and healthbars
- Wheeled vehicles should no longer be able to be squidified from below
- Re-pressing Sprint will now cancel the sprint early
- Players should no longer be able to get stuck in a state where they can't pick things up
- Turrets now have the intended amount of health (150), and no longer incorrectly get hit by explosions that were nowhere near them
- Mechs should now be properly able to walk through Crawler Tank corpses
- Unoccupied summoned Crawler Tanks now take 5x damage until they become occupied. Crawler Tanks spawned in base are unaffected
- Many lighting, collision, and other fixes on all maps
- The Gorge Overlook hill in Mars KotH is now properly invisible until activated.