Here are the changes and known issues for Build v0.1:
Gameplay & Balance:
- Players can now fall into manholes
- Removed ready-up system due to confusion
- Rubber Chicken hidden somewhere
- Swapped the Harvester controls so that the Gravitron was now the main control
- Destroyed fire hydrants and gas pumps now launch players into the air
- Balance changes for each Tech Level (Squid weapons and Human weapons) across the board, feedback welcomed!
Characters, Environment, FX:
- New Human base layout
- New Squid base layout
- 2nd pass on character animations
- Updated refugee models
- Updated Squid model
- Squidlings now ragdoll when their bowl is destroyed
- Added basketball court
- Updated some of the weapon models
- Lots more explosions, fire, and weapon fx across the board
- Added winning team victory effects
- Added a night time map
- Added the ability set the environment on fire with a flamethrower
UI:
- Icons for tanks and harvesters have been added to the Map/Minimap
- Map key has been moved to Tab or middle mouse wheel click for keyboard
- New scoreboard UI layout
- Added icons for what weapons your team has equipped
- Added an end-of-round stat screen
- Added a victory screen
Streamer Support:
- Volume slider now saves it's position correctly
- More Stream-worthy moments added to in-game combat and finale
Known Issues & Bugs:
- Team balancing is working incorrectly. It may not always switch players over to a new team from the last round.
- When hopping into a squid suit or squidding a human, you may briefly see a camera glitch, and/or the world origin of the map
- The icons for refugees appearing on the minimap are missing (Fixed in next build)
- Scrolling beyond the bottom of a menu with the gamepad may cause it to stop working. Need to use the mouse to refocus the menu. (Seems to be fixed in next build, as I CNR)
- Strange crash that MAY occur at the end of the round after the Victory Screen and before the end of the round. May be hardware related.
- Spamming more grenades than available is sometimes possible.
- Notifications for a flag returning to the base may not always play a sound
- Username font is difficult to read, will be updated in next rev
- Team weapon icons are difficult to see on the stat page
- Text is not scaling properly on the loading screen when the resolution is changed
- Weapons/Powers still need balancing tweaks
- Crash occurs when attempting to maximize the window while the game loads