Alpha 1.3.0 is now available. This patch updates corporation's interior, allows some weapons to impale melons (when thrown), and fixes a bug with the melon's footsteps among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.3.0 Changes
- updated corporation interior
- updated some weapons to impale melons when thrown
- updated weapons that spawn impaled in melons to have random position and rotation
- updated force required to knock down mounted objects (e.g. letters, paintings, etc.)
- updated corporation weapon spawnpoints
- updated corporation melon spawnpoints
- updated speaker music to follow the speaker's position
- updated speaker music compression (optimization)
- updated speaker to load music before starting the match (optimization)
- updated weapons to reset their position if they are too far above or below the map
- fixed impact particles rotation (based on surface normals now)
- fixed construction clipping bugs (thanks - \/G - Mrmaplesyrup)
- fixed melon footsteps bug (multiplayer)
- fixed melon drop weapon bug
- fixed weapon scale bugs (mostly)
- fixed melon gibs to be persistent (if the current host leaves)
- fixed weapons that spawn impaled in melons to be persistent (if the current host leaves)
- fixed wave text bug, where previous game's wave would show at start of next match
- optimized weapon swap code (removed model duplication)
- optimized initial weapon spawning (weapons randomly placed around level)
- optimized painting models
- optimized weapon statistics
- optimized player animations