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Alpha 1.3.0 Changes

Alpha 1.3.0 is now available. This patch updates corporation's interior, allows some weapons to impale melons (when thrown), and fixes a bug with the melon's footsteps among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.3.0 Changes

  • updated corporation interior
  • updated some weapons to impale melons when thrown
  • updated weapons that spawn impaled in melons to have random position and rotation
  • updated force required to knock down mounted objects (e.g. letters, paintings, etc.)
  • updated corporation weapon spawnpoints
  • updated corporation melon spawnpoints
  • updated speaker music to follow the speaker's position
  • updated speaker music compression (optimization)
  • updated speaker to load music before starting the match (optimization)
  • updated weapons to reset their position if they are too far above or below the map
  • fixed impact particles rotation (based on surface normals now)
  • fixed construction clipping bugs (thanks - \/G - Mrmaplesyrup)
  • fixed melon footsteps bug (multiplayer)
  • fixed melon drop weapon bug
  • fixed weapon scale bugs (mostly)
  • fixed melon gibs to be persistent (if the current host leaves)
  • fixed weapons that spawn impaled in melons to be persistent (if the current host leaves)
  • fixed wave text bug, where previous game's wave would show at start of next match
  • optimized weapon swap code (removed model duplication)
  • optimized initial weapon spawning (weapons randomly placed around level)
  • optimized painting models
  • optimized weapon statistics
  • optimized player animations