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Alpha 1.4.4 Changes

Alpha 1.4.4 is now available. This update adds a new ai director that spawns melons dynamically rather than using static spawnpoints, this should help vary gameplay (melon spawnpoints are still used as a fallback). New melon exploding sounds have been added and the hitching that occurred after opening the semi-truck start doors should be fixed (let me know if you still encounter this issue). Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.4.4 Changes

  • added new ai director (spawn melons dynamically, fallback to spawnpoints)
  • added new melon explode sound
  • added new melon pre-explode sound
  • added gif to steam store page
  • updated steamworks sdk (1.4.1)
  • updated "lighting resolution" to "lighting quality" in settings
  • updated round manager to cache active scene index (optimization)
  • updated player haze to disable when not visible (optimization)
  • updated navigation links to not auto update (optimization)
  • updated target frame rate to be unclamped (previously 120)
  • updated engine to no longer keep loaded shaders alive (optimization)
  • fixed player shader bug while leaving room
  • fixed blood decal texture issue
  • fixed application focus cursor bug
  • fixed trapped melon bug
  • fixed start match doors bug
  • optimized interface manager
  • optimized game over screens
  • optimized post processing image effects
  • optimized server browser to only update when visible
  • optimized cursor state managment
  • removed unused interface manager code
  • removed unused leaderboard code
  • removed unused shaders